3 years Full time or 6 years Part time
This degree allows the development of creative skills ranging from the technical to the artistic.
You gain experience in the entire process of game and interactive media development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, through to the development and delivery of a final product.
You learn about the games and interactive environment industries through interacting with industry members, reviewing the development process of games and related products, and participating in class discussions.
You learn visualisation, interaction and communication techniques. You are introduced to generic programming concepts and problem-solving strategies, team work, and the ethical and social responsibilities of an interactive media professional.
This course is covered by the QUT Offer Guarantee and Year 12 Early Offer Scheme.
For more course information, visit Bachelor of Games and Interactive Entertainment at QUT.
Queensland University of Technology
Animation; game design; software technologies.
For additional information about the admissions criteria for QUT and for this course, refer to QUT’s website.
Applicant must be 16; Completion of Year 12 or attained age 18 years
English, or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C); General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
ATAR/Selection Rank excluding adjustment factors
91.30
ATAR/Selection Rank including adjustment factors
95.30
ATAR/Selection Rank excluding adjustment factors
77.40
ATAR/Selection Rank including adjustment factors
79.80
ATAR/Selection Rank excluding adjustment factors
66.45
ATAR/Selection Rank including adjustment factors
70.40
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
Number of students
13
Percentage of all students
16.0%
Number of students
<5*
Percentage of all students
<5*
Number of students
<5*
Percentage of all students
<5*
Number of students
26
Percentage of all students
32.1%
Number of students
0
Percentage of all students
0.0%
Number of students
25
Percentage of all students
30.9%
Number of students
12
Percentage of all students
14.8%
Number of students
81
Percentage of all students
100%
* “<5" – the number of students is less than 5
Depending on subject choice: games/digital media programmer, game designer, simulation developer or designer, animator, film and television special effects developer, games/digital media reviewer, video games tester, web developer, software engineer.
