4 years Full time or 8 years Part time
This double degree consists of units in both mathematics and interactive environments. It enables you to apply mathematical skills to the games design industry.
Mathematics students complete core units in mathematics and select a major from applied and computational mathematics, operations research or statistics. Interactive environments students complete a major from animation, game design or software technologies.
This course is covered by the QUT Offer Guarantee.
For more course information, visit Bachelor of Games and Interactive Environments/Bachelor of Mathematics at QUT.
Queensland University of Technology
Refer to Bachelor of Games and Interactive Environments and Bachelor of Mathematics.
For additional information about the admissions criteria for QUT and for this course, refer to QUT’s website.
Applicant must be 16; Completion of Year 12 or attained age 18 years
English, or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C); Mathematical Methods or Specialist Mathematics (Units 3 & 4, C)
For more information about the ATAR/Selection Rank profile, please visit ATAR/Selection Rank profile explained.
ATAR/Selection Rank excluding adjustment factors
99.20
ATAR/Selection Rank including adjustment factors
99.95
ATAR/Selection Rank excluding adjustment factors
88.00
ATAR/Selection Rank including adjustment factors
93.90
ATAR/Selection Rank excluding adjustment factors
78.25
ATAR/Selection Rank including adjustment factors
86.25
Excluding: The lowest ATAR/Selection Rank to which an offer was made, excluding adjustment factors.
Including: The lowest ATAR/Selection Rank to which an offer was made including any adjustment factors that may have been applied.
For more information about the Student profile, please visit Student profile explained.
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Number of students
11
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100%
* “<5" – the number of students is less than 5
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Refer to Bachelor of Games and Interactive Environments and Bachelor of Mathematics.
Refer to Bachelor of Mathematics.
